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Using FMOD plugin

This documentation provides detailed guidance on how to use the FMOD GDExtension plugin for integrating FMOD into your Godot projects.

The plugin offers two main approaches for interacting with FMOD: 1. Using FMOD Nodes: Predefined nodes that simplify common FMOD tasks. 2. Using the FmodServer API: A singleton that gives you direct access to FMOD's core and system APIs for more advanced or customized workflows.

Core Component: FmodServer

At the heart of the plugin is the FmodServer singleton. It serves as a bridge to FMOD's powerful API, allowing you to control audio behavior programmatically. FMOD nodes are built on top of this singleton, offering higher-level abstractions for convenience.

Summary